How do I update the game without losing my save data?
I just tried to delete the game and download it again and the background was pitch black, then the only thing I could think about was "At that moment, he fucked up".
whenever I open up the game, the intro cutscene plays then its just JayskiBean talking to someone else about how I closed the game even though I didn't in pitch black
My game does not work. it is just a black screen when I try to play it. there is something wrong. please fix it unless it is something else that is wrong.
Gonna need more info to diagnose this. Has it worked on your machine before? Is the version current? Do you have SteamVR downloaded on your PC by chance? What are your system specs? Is there a transparent scan line overlay or is it just black? If so, is audio playing when you click on the window?
I had steam vr then deleted it and it did not work. I am pretty sure this is the current version. unkys.exe never worked for me before. the screen is black. I first see a intro and a warning sign then it just turns black.
The save file associated with the game may be corrupted. See if deleting it works. The save file is created on the first load of your main menu, and it was broken a few updates ago. The .sav should be located at C:\Users\[YOURNAME]\AppData\Roaming\UNKYS.exe iirc.
Hey Jay, This Might Be To Much To Ask But, Could I Please Have The Refs From The Unkys And Their Forms, I'm Planning Of Making A FNF VS Unkys.exe Mod/Soundtrack
Jay, this new minigame was a cool idea. I like the mechanics of having to find SUNKY on the cameras, needing to hide from BUNKY when he decides to come into the camera room, and the way the night gets harder at 4 AM. Love to see what other minigames you have planned!
Is it your first time booting up the game? If not, then did you Alt+F4 out of the game during gameplay? Does the game crash after the intro video or is it a black screen? If it is a black screen, are there CRT lines on the screen, or is it blank?
Oh yeah, I forgot to mention I got this game-on-game jolt but after it happened, I tried this version and it like effected the whole game completely, here is a picture of what I see
you probably can't see it but that is what I see this is a black screen is what I see.
There are CRT lines on screen. This happens when you force close the game during gameplay. If you activate the window (click on the window in taskbar or hover the mouse over the window and click it there), you'll hear Dave and myself talking. We go on for about 5 minutes talking about how you shouldn't have force-closed the game. You'll just have to sit through it. It's a little easter egg that I decided to add in. :)
Tunky: Good stuff, like the original but with a slightly trickier AI ensuring the game is not as easy as the original. The expanded ending is a nice touch and I'm glad there's a checkpoint before it.
Bunky: Just like the original I kinda hate it lol. I just don't understand how Bunky works and don't think I've ever been able to escape once I've been spotted, goes for the original and this remake haha. I did play through it on practice mode to see if there was something I was missing (there wasn't) and I assume the ending section here is also new? I feel it is a bit too much trial and error until you just memorize every move to make.
Sunky: Brilliant! Took a little while to learn how it works but once you get that, this AI is fantastic. This one feels completely skill-based. The one addition I'd suggest is maybe some sort of muffled effect to her noises if she's on a different floor from your current one.
The BUNKY second phase should have trails of blood leading to a chunk of meat surrounded by loud flies. This is your hiding spot. The only other way I can make it more intuitive is to add big neon arrows, or make BUNKY Crazed less aggressive (and that would defeat his entire purpose and original concept). Unfortunately, I'm going for a bit more of a natural approach in my games instead of clogging the game with UI.
The SUNKY map has been heavily muffled, audio volume cut in half and modified quite a few times over. I will attempt to muffle it further in v2 without destroying the audio files.
Thanks for the feedback.
Edit 2: Sorry, my response was quick and clunky originally lol. I was out running errands and my phone apparently hates typing.
Right, I did figure the meat hiding places eventually. I just think it would be better to have his path be random like his movement in the main game, but also not have him see a single pixel of you result in instant death.
And I think the volume of Sunky's noises is fine, I mean you want to hear her, just some places you run to can be very far from a staircase so if you go to it on the wrong floor you wont have enough time to correct your mistake.
I might mess with his sight range a little in the update. As far as SUNKY goes, I don't plan on extending the range on her audio. The player is given a chunky 60 seconds the first time they are caught, and that time lessens with each capture. The point is to not get caught at all. The hide-and-seek mechanic in general was more of a courtesy to the player to keep the base game easy and the harder difficulties more streamlined in regards to their pacing.
So is your issue the range at which you can hear SUNKY, or being able to tell what floor she's on?
My goal with this game was not to make it a walk in the park for the player either. It is meant to be a challenge, as opposed to the puzzle and walking simulator horror games you usually see.
I just had this same sort of bug happen with Bunky except it was right outside a closet door when I was inside the closet. He of course killed me once I opened it again but he couldn't open it himself.
Oh I just realized I missed that there was a map function, I'm pretty sure the place where it happened was the bedroom near the middle of the map. Edit: Oh yes, it happened again in that very room. He just stands outside growling forever.
i found a bug on nightmare mode for any level if tunky or bunky chase you at the same time as sunky, and you close the door and lock it, when tunky or bunky knock down the door sunky will not spawn at all when you die and restart sunky comes back.
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This game is really good!!!! i love it and thanks for bringing back the unky charm.
bunky and tunky were awesome games, and now you turned them into even better games, i can't describe how special this is, thank you.
“Baby, baby, baby, oh” Like, “Baby, baby, baby, no” Like, “Baby, baby, baby, oh” I thought you’d always be mine, mine
1000000/10
the cool game
Just wondering, how do I unlock the minigames from the 2.2 update?
P.S, Never,mind, they're just all in the corrner
How do I update the game without losing my save data?
I just tried to delete the game and download it again and the background was pitch black, then the only thing I could think about was "At that moment, he fucked up".
;-; and it still said 2.1.1
The details about data loss are in this post:
https://jayskibean.itch.io/unkys-exe/devlog/567251/unkysexe-v221-day-1-post-upda...
thank you so much!
When I beat Bunky.exe again, it said "Your save data was corrupted" and "Press OK for new game"
<3
whenever I open up the game, the intro cutscene plays then its just JayskiBean talking to someone else about how I closed the game even though I didn't in pitch black
its fixed
can you tell me how? I had the same issue
deleted my save file in appdata somewhere
where?
in the local part of appdata and in the save folder of unkys exe
don't know you see this JayskiBean but amazing game it should get a lot more attention than it does right now.
My game does not work. it is just a black screen when I try to play it. there is something wrong. please fix it unless it is something else that is wrong.
Gonna need more info to diagnose this. Has it worked on your machine before? Is the version current? Do you have SteamVR downloaded on your PC by chance? What are your system specs? Is there a transparent scan line overlay or is it just black? If so, is audio playing when you click on the window?
I had steam vr then deleted it and it did not work. I am pretty sure this is the current version. unkys.exe never worked for me before. the screen is black. I first see a intro and a warning sign then it just turns black.
The save file associated with the game may be corrupted. See if deleting it works. The save file is created on the first load of your main menu, and it was broken a few updates ago. The .sav should be located at C:\Users\[YOURNAME]\AppData\Roaming\UNKYS.exe iirc.
Once I go to roaming there is no UNKYS.exe iirc.
Gonna need some help to get there
Hey Jay, This Might Be To Much To Ask But, Could I Please Have The Refs From The Unkys And Their Forms, I'm Planning Of Making A FNF VS Unkys.exe Mod/Soundtrack
Why is it when I try to download this game my computer says virus deteceted
i got a question jayskibean...can you make this playable on a chromebook?
You play a prank on your friend...
Jay, this new minigame was a cool idea. I like the mechanics of having to find SUNKY on the cameras, needing to hide from BUNKY when he decides to come into the camera room, and the way the night gets harder at 4 AM. Love to see what other minigames you have planned!
good game
is this game free now
it says so in the most recent post
i had a pretty strange moment in the TUNKY map today.
i got the bolt cutters out of the safe, but then TUNKY spotted me and got me, but i wasnt dead. is that a new random event?
ye
I literally just told be friend that he should play this game yesterday, but you need to buy it, and just now today it's free
I am having a problem where the game does the intro but after that never loads if anyone finds a solution please let me know.
Is it your first time booting up the game? If not, then did you Alt+F4 out of the game during gameplay? Does the game crash after the intro video or is it a black screen? If it is a black screen, are there CRT lines on the screen, or is it blank?
It is blank like a black screen and the mouse isn't see able either after the intro is done with
And also, this started when I closed the game once also, no CTR lines.
Oh yeah, I forgot to mention I got this game-on-game jolt but after it happened, I tried this version and it like effected the whole game completely, here is a picture of what I see
you probably can't see it but that is what I see this is a black screen is what I see.
There are CRT lines on screen. This happens when you force close the game during gameplay. If you activate the window (click on the window in taskbar or hover the mouse over the window and click it there), you'll hear Dave and myself talking. We go on for about 5 minutes talking about how you shouldn't have force-closed the game. You'll just have to sit through it. It's a little easter egg that I decided to add in. :)
My game has a problem to
too*
hey jay when are you going to make a developer commentary on this update
soon™
i found a bug where tunky and bunky a . i is dumb
those dummies
Sunky is the brains of the operation
is there anything i should know before trying to get the alt endings
you should know that i love you <3
I love you to
when will the update come out?
hopefully this upcoming week
nice!
Tunky: Good stuff, like the original but with a slightly trickier AI ensuring the game is not as easy as the original. The expanded ending is a nice touch and I'm glad there's a checkpoint before it.
Bunky: Just like the original I kinda hate it lol. I just don't understand how Bunky works and don't think I've ever been able to escape once I've been spotted, goes for the original and this remake haha. I did play through it on practice mode to see if there was something I was missing (there wasn't) and I assume the ending section here is also new? I feel it is a bit too much trial and error until you just memorize every move to make.
Sunky: Brilliant! Took a little while to learn how it works but once you get that, this AI is fantastic. This one feels completely skill-based. The one addition I'd suggest is maybe some sort of muffled effect to her noises if she's on a different floor from your current one.
The BUNKY second phase should have trails of blood leading to a chunk of meat surrounded by loud flies. This is your hiding spot. The only other way I can make it more intuitive is to add big neon arrows, or make BUNKY Crazed less aggressive (and that would defeat his entire purpose and original concept). Unfortunately, I'm going for a bit more of a natural approach in my games instead of clogging the game with UI.
The SUNKY map has been heavily muffled, audio volume cut in half and modified quite a few times over. I will attempt to muffle it further in v2 without destroying the audio files.
Thanks for the feedback.
Edit 2: Sorry, my response was quick and clunky originally lol. I was out running errands and my phone apparently hates typing.
Right, I did figure the meat hiding places eventually. I just think it would be better to have his path be random like his movement in the main game, but also not have him see a single pixel of you result in instant death.
And I think the volume of Sunky's noises is fine, I mean you want to hear her, just some places you run to can be very far from a staircase so if you go to it on the wrong floor you wont have enough time to correct your mistake.
I might mess with his sight range a little in the update. As far as SUNKY goes, I don't plan on extending the range on her audio. The player is given a chunky 60 seconds the first time they are caught, and that time lessens with each capture. The point is to not get caught at all. The hide-and-seek mechanic in general was more of a courtesy to the player to keep the base game easy and the harder difficulties more streamlined in regards to their pacing.
So is your issue the range at which you can hear SUNKY, or being able to tell what floor she's on?
My goal with this game was not to make it a walk in the park for the player either. It is meant to be a challenge, as opposed to the puzzle and walking simulator horror games you usually see.
Just the ability to know if shes above/below you.
And of course, making the games too easy wouldn't improve them. But it's different dying knowing you effed up compared to dying just becuz.
True. Thanks for the feedback!
i am sorry jay i broke it again
It would be cool to have some context. Knowing how issues happen is a good way to diagnose the bug and come up with a fix for it.
i went to the room to the far left of dave's painting and tunky saw me and i ran in locked the door and went to the bookcase and he got stuck.
Oh, yes. The bookcase issue will be fixed in v2.0 :)
oh ok
I just had this same sort of bug happen with Bunky except it was right outside a closet door when I was inside the closet. He of course killed me once I opened it again but he couldn't open it himself.
Closet or Wardrobe?
Erm, didn't know there was a difference, if it happens again I'll be sure to take some screenshots.
Oh I just realized I missed that there was a map function, I'm pretty sure the place where it happened was the bedroom near the middle of the map. Edit: Oh yes, it happened again in that very room. He just stands outside growling forever.
i have gotten it
nice
Welp I don't have any money so cannot play this one
i found a bug on nightmare mode for any level if tunky or bunky chase you at the same time as sunky, and you close the door and lock it, when tunky or bunky knock down the door sunky will not spawn at all when you die and restart sunky comes back.
Thanks! This issue will be fixed in v2.0~
Thanks! This issue will be fixed in v2.0~
you should've added the lanky lonky mode to tunky
trueeee
that's just a suggestion i'm not going to force you to do it
After beating Unkys I thought we would check in on Bunkys... I was not prepared...
Thanks for playing!
in hard mode sunky can there just be tunky instead of tunky and bunky looking for you in the libary please
definitely gonna buy this
Nothing else to say about this but FIRE
The game is good. I hope it's not scary